Knockback, Chill, Hinder help a lot too. Unlike most ele-bow builds out there, this build intends to scale physical damage, making use of Iron Grip, Strength stacking , and Impale to scale up the single target DPS. Blood Rage - Frenzy. Lightning Trap Trap, Spell, Projectile, Lightning Level: (1-20) Cost: (8-20) Mana Cast Time: 1. Maybe physical to cold conversion? I dunno I’m still a scrub. If they try to move from the point, they're greatly slowed. barrage is a small damage increase. . Supports skills that can hit enemies, or create minions. Supports projectile skills. Vaal Burning Arrow - Path of Exile. 0. The secondary arrow from Tornado Shot has had its effect changed. 00%. Frenzy does its thing once per attack, and Ensnaring Arrow does its thing once per projectile. Puncture - the same reason as always, it has good scaling with your Added Damage. Summon Greater Harbinger of Directions is a skill. With the release of POE 3. 10%Attacks per Second: 1. The problem with ensnaring arrow is that those snares only apply if the target hit was the "final" target. This is a Support Gem. 75 sec Critical Strike Chance: 6. You are. Blood Rage - Frenzy. Bossing damage comes from a kill called Snipe which is a channeling skill provided by Assailum helmet and gives crazy amount of more damage per stage. 50 secRequires Level 24Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. Skill that need you to stand still while casting/attacking is also harder. 4. Used it on my Puncture Gladiator and it was very smooth. So yes, barrage support should get you to 3 stacks quickly. 25Weapon Range: 13Requires Level 60, 113 Str, 113 Int+20% Chance to Block Attack. Siege Ballista is a bow attack skill. Unbound Ailments Support has been added to the game. After 4 attacks with Lightning Arrow I will have spent 11x4=44 mana, which causes Ensnaring Arrow to trigger. The lightning bolt can hit nearby enemies. 4)% of Base Attack Damage. CI Deadeye w/ Ensnaring Arrow totem. The effect will carry over to your Ballista when you switch. Wither. Attack Damage: 135–165% of base. Projectiles from Supported. Ensnaring Arrow tethers to the final target. 5-72. Attack, Projectile, Fire, Bow. Puncture Ballista setup is also awful damage wise (~50% less damage) and will clear very, very slowly on top (~30-35% of your normal attack speed). Projectiles Pierce all Targets Place into an item socket of the right colour to gain this skill. Harbinger of Directions is a skill that summons an allied Harbinger minion. ninja have +1 pierce crafted on their helm in addition to their gloves. Bulk Divine Orbs on the stock. 1. We ended up making this Cast on Critical Strike Ice Spear Deadeye, who relies on several triggering mechanics to simultaneously cast tons of Skills including two instances of Ice Spear, Freezing Pulse, Ensnaring Arrows, and Frenzy. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 1% increased. Mid-End GearPoB : 3. The other supplementary Bow skill will be Frenzy and Ensnaring Arrow - to generate Frenzy and Power Charges and to Ensnare enemies. Supports skills that can hit enemies, or create minions. There is a way to use Ensnaring Arrow to force the target to count as movement. It ruins any single-target skill that can take advantage of multiple projectiles, like Barrage, and is also less efficient for clearspeed than other projectile mechanics. Therefore, totem, trap/mine, minions based skills are easier to start. IS is in the middle. Playing puncture or split arrow without pierce is cancer for packs of mobs. . Built in GMP, Crit strikes, culling strike, and pierce (the gem so you don't screw with ensnaring) gives you plenty of. 6-192Critical Strike Chance: 7. Im running something similar on a Deadeye. 00% Effectiveness of Added Damage: 240% Projectile Speed: 1040 Radius: 9 Unleashes a ball of fire towards a target which explodes, damaging nearby foes. Projectiles cannot Pierce, Fork or Chain. 2)Critical Strike Chance: 6. Agree. Burning Arrow Burning Arrow Attack, Projectile, Fire, Bow Level: (1-20) Cost: (7-12) Mana Attack Speed: 70% of base Attack Damage: (200-300)% of base. The skill does not benefits from any pierce, chain, fork support from items or gems. If no applicable skills are socketed, gaining at least one stage causes the skill to fire its own arrow. 50% of Physical Damage Converted to Lightning Damage. My concern is though that apparently even here I got 2 different answers already. The Lightning Arrow Deadeye League Starter is a mapping beast capable of farming at high efficiency with a mid-range budget. on Mar 5, 2022, 10:50:38 AM. Ensnaring Arrow. Contents If you have any pierce, Ensnaring Arrow will fail to hit a single target. I ran totems up to 96, but I'm not sure if that's actually what I want to be building around as I work my way into a larger and larger budget, since a lot of characters on poe. Path of Exile Wiki editing. Ensnaring Arrow Ensnaring Arrow Attack, Projectile, AoE, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (140-175)% of base Effectiveness of Added Damage: (140-175)% Requires Level 16 Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Use Artillery Ballista to deal Damage, they will aim automatically at the enemies. Right click to remove from a socket. Asenath's is not bad early on. When it hits and doesn't pass through an enemy, a rope shoots into the ground, pinning that monster to that point. Contents 1 Mechanics 2 Related effects 3 Active. Which is whetstone + magic or rare rustic sash + weapon (recurve bow) Anything else you find Bandit: I personally prefer Alira while leveling. Cost & Reservation Multiplier: 120%. Melee and specifically EQ builds use ensnaring arrow not because the skill is good but because Crimson Dance is bad, for slow hitting skills at least. It will give you more power after you kill enough enemies. Per 1%. I also like to animate Div Cards. The secondary arrow from Tornado Shot has had its effect changed. Yeah looking at it more I think that getting chills on is hard. 0. Skill that need you to stand still while casting/attacking is also harder. Ensnaring arrow currently only applies the snare to the last target hit. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. Skill gem can be ordered in different levels, and 20% quality. Unfortunately most builds that run bleed also run pierce because it helps with clear. Not sure if slotting the setup in a Lioneye's Vision Crusader Plate with lvl 15 pierce, would do much either. Level: 1–5. When you get a 5 or 6L Bow, you can add Brutality and Deadly Ailments. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Hextouch Support - will cause Ensnaring Arrow to apply Curse on hit. So if you run any pierce even on your quiver implicit the arrow goes through, lands nowhere, ensnares nothing. Medium Cluster – 4 passives with Pure Agony, again nothing else matters. Cooldown. Vaal Lightning Arrow got added, Manaforged Arrows got added. The. This means that as a melee building, you’ll need to change your weapon to a bow in order to use Ensnaring Arrow to force the target to move countless times to deal more damage. Adds 1 to 160 Lightning Damage if you haven’t Killed Recently. N/A: 10: Vaal Burning Arrow Vaal Burning Arrow Vaal, Attack, Projectile, AoE, Fire, Bow, Duration Level: (1-20) Souls Per Use: 20 Can Store 3 Use(s) Attack Damage: (160-198)% of base Effectiveness of Added Damage. Multishot works amazing because of the vault skill . Yes maps we use only grace and purity of element, vaal haste is. 00 sec Critical Strike Chance: 6. Bow, Attack, Support, Projectile. Split Arrow - Chance to Bleed - Pierce - Onslaught Puncture - Chance to Bleed - Maim While leveling you will want you chance to bleed to get to 100% ASAP. Cost: 7–12 Mana. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming. Puncture works with bows, daggers, claws or. 2. Other than that, it scales your damage through Power Charges and potentially Ensnaring Arrow and doesn’t rely on Cast when Damage taken to guarantee Cold Exposure on Bosses / tough targets. Sports. When taking passive tree, you can grab the chance to bleed node on Bloodletting to boost your bleed, then take it off once you get over 100%. Also tried ensnaring arrow with culling. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. 1. Adds 45 to 68 Fire Damage if you’ve Killed Recently. your Shrapnel Ballista will fire a payload arrow into the air, and upon landing, all arrows. Ye, know it doesn't work with pierce, I was just hoping there was a way to potentially counter the pierce (other than hitting other targets before the one you want to tether, but that's gonna be quite unreliable lul) Around 100M DPS without POB-warrioring. Rain of Arrows is an active skill gem. Channel to infuse an arrow with chaos, gaining stages while it is held. "Ensnaring Arrow is a new bow utility skill that fires a single arrow. The enemy has less movement speed. Honestly sounds like a decent idea, something like "Arrow impact support" which prevents the linked projectile attack gem from chaining, forking and piercing. Critical, Spell, Projectile, Cold. Fires a returning projectile that can be caught. The attack is slow and interruptable. Cast your Hydrosphere behind the enemy and fire away. Level: 1–20. Base duration is 8 seconds. Frenzy Generation/Upkeep. It only ensnares targets that stop the arrow. . 22 that focuses on speed, explosion, and survivability. Honestly sounds like a decent idea, something like "Arrow impact support" which prevents the linked projectile attack gem from chaining, forking and piercing. There are a few things to note about the mechanics of this skill: 1. Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. The secondary arrow no longer leaves a permanent arrow in the environment. Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ice Spear is an active skill gem. Spectral Throw - Path of Exile. Gameplay. Venom GyreAttack, Projectile, ChaosLevel: (1-20)Cost: (5-7) ManaAttack Speed: 120% of baseAttack Damage: (125-165)% of baseEffectiveness of Added Damage: (125-165)%Requires Level 12Fires a returning projectile that can be caught. Frenzy, Curse on Hit, GMP, Despair; Utility 2. Ensnaring Arrow applies movement speed debuff on the enemy as well as a debuff that increases the damage they take from Projectile Hits. Last edited by LegitPasta on Jan 22, 2021, 9:23:38. Differences: Elementalist - Somewhat lower evasion, like 68% chance to evade. I know that. Release to fire it, leaving spore pods in its wake. Soon as I put on a drillneck, suddenly I can't hit a boss with. The Explosive Arrow Slayer is a collaboration between Tenkiei & myself. Pierce would go all the way through and you can get 80% chance from the tree,. Void Shot is a skill granted by the unique Voidfletcher Voidfletcher Penetrating Arrow Quiver Requires Level 64 Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill Adds (30-40) to (80-100) Cold Damage to Attacks +(80-120) to maximum Energy Shield +(20-30)% to. With Piercing Shots and Projectile Weakness I can get 100% chance to pierce and have higher base damage than chain. Server: PC, Xbox, PS. com "Ensnaring Arrow is a new bow utility skill that fires a single arrow. Scourge ArrowAttack, Projectile, Channelling, Chaos, BowLevel: (1-20)Cost: (4-5) ManaAttack Speed: 190% of baseAttack Damage: (28-35)% of baseEffectiveness of Added Damage: (28-35)%Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Attack Speed: 70% of base. Attack speed lets you fire the arrow and move faster, but doesn't affect the cooldown of casting mirror arrow again. Unfortunately most builds that run bleed also run pierce because it helps with clear. In order to overcome this, we will be using a second weapon set including a bow (Ideally Quill Rain due to high aps but it doesn't really matter) using the skill Ensnaring Arrow. Reply More posts you may like. Ensnaring Arrow will make bleed build super powerful! Just take a look at skill description, this arrow force enemy to be always in move!!! They confirmed during the live that this is the case and it will work also against totem like enemies. sodaoczy • 6 mo. CCs and increases damage taken, but the effect ONLY applies on the last mob hit for each arrow, so pierce/chain/fork etc. Barrage skill itself never fires. Adds 45 to 68 Fire Damage if you’ve Killed Recently. 2. My idea is that, assuming Sniper's Mark only allows a projectile to split once, you can have a projectile already split by Sniper's Mark to come back to hit the marked target to make it the last target. 1: Fixed a bug where arrow pierce would not apply to Tornado Shot. Pierce Support Volley Support Mirage Archer Support. Split Arrow now fires additional arrows at higher levels. Path of Exile Wiki editing functions. Galvanic Arrow. I'd go with ensnaring arrow unless you can get a faster bow. Nope. Spectral Throw. 1: Fixed a bug where arrow pierce would not apply to Tornado Shot. Lightning Arrow is a bow attack skill that fires an arrow which causes enemies to be struck with a bolt of lightning. You could increase that and get more value for money per click but I say there is nothing wrong with this process. Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. 50% of Physical Damage Converted to Lightning Damage. 0. Use Artillery Ballista to deal Damage, they will aim automatically at the enemies. 50 sec Requires Level 16 Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. 587K Members. That should be fun. 11. Galvanic Arrow + Mirage Archer Support + Momentum Support (or Added Cold Damage Support after level 8) Shrapnel Ballista + Pierce Support (+ Faster Attacks Support at level 8) Sniper's Mark; Dash and Blink Arrow (at level 10) Make sure to cast Sniper’s Mark on tough enemies and don’t forget to summon and resummon ballistas. It is relevant for me tho. Test 1: - 14 cost skill triggered immediately by 43 cost active skill - yes. These arrows deal 165% more damage on hit and 120% more damage. Dear god, mobs with Mirror Image and Soul Eater: killing Mirror Images creates a Soul Eater loop, abort! This thing was not this big or fast a second ago, everything else was dead, help! r/pathofexile •. Greater Volley Support has been added to the game as skill gem. Sniper's Mark Spell, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0. Level: (1-20) Cost: (7-9) Mana. Dec 16, 2022. Minimum chill is from Cold Mastery, but I don't know if Raider has a good source of chance to chill. 2. 3. Best 6-link manaforged arrows setup for damage will include mirage archer. I prefer using the Lioneye's chest for Split Arrow as it gives you rank 15 pierce for socketed gems. That screws my dot strategy a bit since I wanted to give BA and Puncture a bit more clear. Frost Blades is getting a decent buff, which will help make up for the elusive/nightblade/withering step nerf. The first hit of Ensnaring Arrow on any enemy does not snare it. This means that as a melee building, you’ll need to change your weapon to a bow in order to use Ensnaring Arrow to force the target to move countless times to deal. This overall is the better pick but getting one of these with a Barrage Enchant as well as capping resists will be very challenging and a. Faster Attacks Support - grants a decent Boost for Lightning Arrow but an even better Boost for your Siege Ballistas since we are also using the Focused Ballista Support there. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location. Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 4 Supports projectile skills. 5. It'll only work on last target so you can't use chain, fork or pierce to make use of ensnaring arrow. Pierce Support Support, Projectile. dyfrgi • 20 days ago • Edited 20 days ago. The bleed by itself from puncture is fine, but if you plan on using it for more than 1 arrow at a boss, you're gonna have a hard time using ensnaring at. I was playing ensnaring arrow with mirage archer for a while. Advertisement Coins. Wintertide Brand. Ensnaring arrow and pierce mechanic problem. 3. This means that as a melee building. Small Cluster – 2 passive Feast of Flesh. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Players can activate any passive skill on the skill tree, including hidden skills like Vengeant Cascade, by using Anoints on Amulets. Foremost, POE has just launched an Atlas-centric expansion in the last patch, which includes a new Pinnacle boss or two. Not only for bosses but on mapping too especially for tough rare monsters, just use it once and run with ur main skill, after few seconds repeat. Burning arrow provides large amount of flat damage, ignite does not care so much about critical strike chance and both ignite & snipe makes attack speed less relevant in dealing damage. Half of the arrows will land directly on targets if there are targets in their range. You can craft +1 pierce on the helmet, +1 from jewel cluster (+2 from two projectile clusters), +1 from quiver base. Unlike gems awarded by quest rewards, these gems are unlimited in quantity and have ~1% (?) of the player's current experience (with adjustments for their base starting level). Vast majority of people playing it are using chain from deadeye. 9% base damage per second. Speaking of Manaforged, drop Ensnaring Arrow, since you have pierce (which is the correct way to have proper returning arrows on single target), you don't gain the increased damage from it. 00% Effectiveness of Added Damage: 190% Projectile Speed: 420 Launches unpredictable sparks that move randomly until they hit an enemy or expire. ripnburn69 Trade is fine if you're Gud at it! • 4 yr. The minion will cast a random buff on you that grants one or all of the following: 1 additional Projectile, +1 Chain, Pierce 1 additional Target, or Projectiles Fork. I haven't played Spark this league, however, it seems some sparkers on poe. Vaal Ice Shot is really good since it provides ST, which bow skills kinda lack. I think bleed builds will still use Crimson Dance. Quote this Post. This page was last edited on 24. Poison is an infinitely stackable Chaos Damage over Time that has a base duration of 2 seconds. Ensnaring arrow slows enemies down. Awakened Arrow Nova Support. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. This is why people are interested in manaforged arrow to automate spells like Asenath. 2. 1. Cannot support skills that already fire arrows into the. Vengeant Cascade - 15% Increased Projectile Speed. Level: 1–20. That should be fun. 若敵人離開範圍效果誘捕將失效。. This gives you massive life gain on hit from stormrain. Cost & Reservation Multiplier: 150%. You could extend aoe or duration but Im currently at 4. At least, last time I played Bleed Bow. 1000 ele dps, 1. The tornado crucible mob method only works if you aren't using piercing as the projectiles will just pierce through the tornado. Ensnaring arrow does not apply with snipers mark on. 4. Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. Caught projectiles spiral outwards when you use Whirling Blades and do not return. 21 skill tree, was recently reworked, and any projectile-based builds will become especially powerful when using this ability. The supported skills' arrows will then fire out in a. 8 seconds of mirage with a 4link (EA-MA-GMP-FasterAttacks). Melee and specifically EQ builds use ensnaring arrow not because the skill is good but because Crimson Dance is bad, for slow hitting skills at least. leaves you with a 6l in the bow for Puncture or, what I liked more, the assailum unique helmet for puncture and just throwing in dash+second+ensnaring arrow+GMP+MA in the bow, since you dont need to 6l it you can just alt spam an ilvl 83 citadel bow til you get the bleed mod with a nice phys. Launches shards of ice in rapid succession. The enemy has less movement speed and takes increased damage from projectile hits and is always considered moving while ensnared. Vendor Rewards. Set main skill to Ensnaring Arrow, go to Config, look at the For Effective DPS panel. Ensnaring Arrow is pretty much intended to be a supporting skill for your main skill. I haven't started using ensnare yet, but it has the ensnaring arrow setup up that you mentioned included in the build. Ensnaring arrow. Which is whetstone + magic or rare rustic sash + weapon (recurve bow) Anything else you find Bandit: I personally prefer Alira while leveling. General rule of thumb is skill that scale with gem level is easier as starter. 00 sec. Snipe is a channelling bow attack skill. 0: Mana multiplier has been increased from 110% to 130%. Icon: p. elementalist void sphere/ensnaring arrow + chill/temp chains. Gameplay. If different arrow skills, then they have individual cooldowns, so it is not wrong to have more than one arrow skill on automation. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies. With pierce it works when at least two targets are around and you only pierce once. 1. Find a way to make enemies bleed then use Ensnaring Arrow so the bleed does extra damage since the enemy hit by it is always considered to be moving. • 7 mo. 00% Effectiveness of Added Damage: 80% Projectile Speed: 1000 Requires Level 12 Launches shards of ice in rapid succession. At level 16, you should add Flesh and Stone and Ensnaring Arrow. But keep in mind that some bosses are knockback immune, so it's useless when you most need it. Works fine when I take drillneck off, can't 100% say for certain that it's working against multiple targets (the tethers are a bit hard to see. This is why people are interested in manaforged arrow to automate spells like Asenath. Mainly, it has a stat "Ensnared enemies take 20% increased projectile attacks with attack skills". One of the best things about Path of Exile is that there are many different ways to play the game. No tether appears from the ground. Volley and Projectiles Nova now interact by creating projectile sources to either side of the player based on the number of projectiles, dividing those projectiles among those sources, and then each of those sources firing their projectiles in a nova. Cost: 5–8 Mana. r/pathofexile. SirAzrael •. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. Yeah looking at it more I think that getting chills on is hard. Effectiveness of Added Damage: 135–165%. For those new to Path of Exile builds, mine also provides a comprehensive analysis of the build. Siege Ballista is a bow attack skill. Supports bow attack skills that fire arrows forwards as projectiles. Critical Strike Chance: 7. 50 sec Requires Level 4 Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. Not sure if, for example, chain is a bad idea for some reason with bleed vs. Medium Budget. 60 sec Critical Strike Chance: 5. Ensnaring Arrow and Deadeye Now that Bleeding is more Viable for Deadeye can we have Ensnaring Arrow ignore all Arrow altering effects. Think of totem builds. Place into an item socket of the right colour to gain this skill. You are taking cold damage over time from Creeping. 00% Effectiveness of Added Damage: 170% Projectile Speed: 960 Requires Level 12 Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets. No interactions with chain, fork, pierce, or split. 0 coins. Poacher's Mark Physical, Spell, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0. Level: 1–20. Ensnaring arrow seems like it was designed to help with stationary enemies, or if you didn’t want to run from something to get the extra bleed. 9 brings as a set of new Bow-related Skill Gems and also heavily addresses Ranged Attack Totems which are now called Ballistas. When the arrow impacts at its destination, 3 additional arrows shoot out from that point in random directions. 40% of the attack time is spent winding up, and the remaining 60% of the attack time is distributed equally between each fired projectile. What is the best 5th link for Ensnaring Arrow in Bleed bow gladiator. It has a 100% chance to trigger when the player gains Avian's Might or Avian's Flight, which are buffs granted. Test 1: - 14 cost skill triggered immediately by 43 cost active skill - yes. 0. fandom. Works fine when I take drillneck off, can't 100% say for certain that it's working against multiple targets (the tethers are a bit hard to see. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming. You can also go for Maloney's Mechanism with your ensnaring arrow, and use split arrow in your 4link. For example, if you use a level 21 Split Arrow without Fury Valve, you will shoot 9 projectiles at a pack. When it collides with something it will shatter, launching a number of smaller shards as projectiles in all directions. Shoot Caustic Arrow, then attack once or twice and repeat. It now grants 0. There are also an abundance of life percent nodes in the Marauder tree which will significantly help with survival. Slightly increased the mana cost multiplier. . The clone is a minion that uses your bow and quiver. However, it won't inflict Ensnare Debuff due to Pierce. Requires Level 4. PoEDB provides things come out each league, as well as items, uniques, skills and passives. The addition of +2 proj on tree along w/ Deadeye +2means that you can ditch GMP/LMP for clear, Vengeant Cascade + LA mechanic makes for exceptional coverage. Attack Speed: 120% of base. Act2 swap burning arrow with vicious on puncture and onslaught for pierce, grab flesh and stone and ens arrow with ballista totem. No interactions with chain, fork, pierce, or split. My build tree has a few proj speed node to make sure the arrows get there faster and im using ensnaring arrow to limit movement speed (also, ensnaring arrow give +dmg, no reason not to use it). Ensnaring Arrow cannot clear well due to necessity of using pierce, which renders the utility impossible to apply (to my knowledge, gotta check tomorrow tbh). Removed bleed with harvest, auged t1 attack speed first try. There you'll see an option for # of Ensnare Stacks. Secondly Ensnaring Arrow applies snares/vines which slows the enemy down. When this happens, it will also set off the lightning at any other. 1. For survivability, you max dodge, block, spell block and "evasion" through cheese like blind. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Arrows Pierce (6-9) additional Targets Place into an item socket of the right colour to gain this skill. 2. 16% increased Attack and Cast Speed if you’ve Killed Recently. Skill tree remains the same. Projectiles Pierce (0–2) additional Targets: 20: Phantasmal Shrapnel Ballista (0–10)% increased Attack Speed: 100: Level Effect. Requires Level 12. EQ bleed builds rely on big exerted attacks to put a large bleed on an enemy then swapping to a bow to use the ensnaring arrow debuff to maximise damage. Split Arrow; Chance to Bleed Support; Pierce Support; Vicious Projectiles Support; Deadly Ailments Support; Onslaught. At level 10, you should add Blink Arrow for additional mobility. Small Cluster – 2 passive Feast of Flesh. Ensnaring Arrow is a bow attack skill which fires an arrow that tethers to the ground behind the enemy it hits, ensnaring it. Projectiles from Supported Skills Return to you from final target. Question about Ensnaring Arrow and TR/CA interaction. This means that if you had pierce, fork, and chain supporting the. Galvanic Arrow is one of the most visually appealing Bow Attacks in the game, which combined with Barrage Support and high Attack Speed makes it deal very high AoE damage in a cone shape in front of you. Summon Phantasm is only available by equipping SoulwrestSoulwrestEzomyte StaffWarstaffQuality: +20%Physical Damage: 63. Even though Vengeant Cascade was nerfed, the introduction of the Returning Projectile support gem kept this build super fast and strong, which caused most of the players to choose it.